Seems like a pretty big statement, right? Especially if your UI copy is fairly minimal. But choosing the right (or wrong) font in the design stage can have a huge impact down the line — especially when it comes to development. And don’t even get me started on kerning.
This month, you can test your skills in a cool little kerning game from the team at Method — and we’ve got a great thread on how to choose the best UI fonts from Roman Shamin. Plus, we’ve chatted to the People Ops team here at Sketch to give you an insight into how we hire for our fully remote team. Give it a read!
By the way, if you’re working on updating your app for iPhone 14 Pro, or just making some changes for iOS 16, our resources section has some stuff you might like 👀
See you next month — I’m off to add yet another Lock Screen variation to my iPhone.
P.S. In case anyone might be thinking about giving Sketch a try for no particular reason today… 😉 why not get started for free — and take a look at what we’ve been working on recently on our Updates page.