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Cover Image - Issue 08
Issue 08
Typography can make or break your product

Seems like a pretty big statement, right? Especially if your UI copy is fairly minimal. But choosing the right (or wrong) font in the design stage can have a huge impact down the line — especially when it comes to development. And don’t even get me started on kerning.

 

This month, you can test your skills in a cool little kerning game from the team at Method — and we’ve got a great thread on how to choose the best UI fonts from Roman Shamin. Plus, we’ve chatted to the People Ops team here at Sketch to give you an insight into how we hire for our fully remote team. Give it a read!

 

By the way, if you’re working on updating your app for iPhone 14 Pro, or just making some changes for iOS 16, our resources section has some stuff you might like 👀

 

See you next month — I’m off to add yet another Lock Screen variation to my iPhone.

 

P.S. In case anyone might be thinking about giving Sketch a try for no particular reason today… 😉 why not get started for free — and take a look at what we’ve been working on recently on our Updates page.

Stephen Ashby Avatar-border@2x
Stephen Ashby
Editor, Beyond the Canvas
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On our radar
 
Screenshot of the KernType game. The word that the player is being challenged with is 'Toronto'
Game
KernType

Want to test or sharpen your kerning skills? Give this a try. All you have to do is drag the letters around until you think your kerning is on point — then see whether your score matches your own eye.

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Thread
Typography for UI

While we’re talking about typography, this thread from Roman Shamin explains how choosing a font with “equal” metrics can make digital design and development easier.

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Blog
How to build a remote workforce: We chat with Sketch’s People Ops team

“With typed job interviews, the idea is to strip the conversation from those common biases we are all raised with. We’re not focusing on how the person looks or how they talk.”

Design MBA

Join host Jayneil Dalal and Sketch co-founders Pieter Omvlee and Emanuel Sá, as they discuss the company’s culture, why they never opened an office, and how to make difficult choices as co-CEOs.

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Resources
 
A mockup of the top half of an iPhone 14 Pro on a transparent background
iPhone 14 Mockups

Max Rudberg has updated his iPhone hardware mockups to include Apple’s newly-announced iPhone 14 devices — perfect for those App Store screenshots.

Download
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iOS 16 Safari UI Kit

Need to test your design in a mobile browser? Our very own Alexander Käßner has created this UI kit to help you mock up your web pages on iPhone!

Download
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Inspiration
 
Four icons in a line. The left icon looks like a computer fan, the second icon looks like an Apple chip on a motherboard half obscured by translucent plastic, the third is an icon showing Marvel's Punisher skull, and the right icon depicts a red electric keyboard.
A mockup of a translucent purple guitar pedal with two metallic buttons at the bottom and some neon writing in Japanese at the top A mockup of a translucent video game controller created in Sketch on a blue/grey background
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Dates for your diary
 
DK
28
Sep
Design Matters 2022
September 28-29, 2022
Copenhagen, Denmark & Online

Join us at this Copenhagen-based conference on digital design – made for designers, by designers.

Join
IE
12
Oct
UXDX EMEA
October 12-14, 2022
Dublin, Ireland & Online

Learn the latest product, UX, design and dev practices, increase your T-shaped skills and discover how companies are empowering teams to deliver.

Join
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In case you missed it
 
ICYMI: 38 recent Sketch improvements you might have missed

It’s sometimes easy to miss some of the smaller (but still sweet) improvements we’ve made to Sketch among the bigger releases. So here are 38(!) of these little gems.

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