We’ve all been there. After months of hard work on a project, you’re ready to proudly share it on social media. But what if you discovered you had an NDA keeping you from saying a word? Is it about controlling the narrative, or a client passing off your work as their own? This month, It’s Nice That looked for answers — you can read more below.
We’ve also got a behind-the-scenes peek at how we designed and developed the all-new Sketch iPhone app. We chatted to the teams involved and explored how the tech they’ve built in recent years helped them create a powerful app with big potential.
Before I go, a quick celebration — Sketch is turning 12! Yes, version 1.0 of Sketch launched on 7 September 2010, and this year we celebrate 12 years of incredible design. Thank you to everyone who’s supported us along the way! Stay tuned to our Twitter and Instagram on the 7th for a little giveaway… 😉
When you do great work for a client, you should be able to show it off to the world — right? Well, not always. It’s Nice That looks into the issues with NDAs in the creative industry.
Join Michal as he runs through some tips and best practices that will help you take your glassmorphic designs to the next level. Then scroll down this email to enter the new glassmorphism design challenge!
Did we mention we have a brand new iPhone app for viewing and testing your Sketch documents? This month we chatted to the teams behind it to find out how they brought it to life.
Do you need some design inspiration outside of your Dribbble, Behance and Pinterest bubble? @EbubeRPG shares their favorite spots for you to add to your daily browsing list — including Art of the Title, where the image above comes from.
Creating an amazing new Android app? This keyboard set is a great addition to your kit — and when you pair it with Overlays in Sketch you get a powerful combination.